Slice & Dice - Archer
Nicolai TroshinskyNicolai Troshinsky builds characters through the tactile friction of ink and monoprint, creating figures that feel both ancient and immediate. This archer stands poised with a quiet intensity, where the raw texture of the print mirrors the focus required for the hunt.

Slice & Dice - Archer
Nicolai Troshinsky builds characters through the tactile friction of ink and monoprint, creating figures that feel both ancient and immediate. This archer stands poised with a quiet intensity, where the raw texture of the print mirrors the focus required for the hunt.
A meaningful share of this purchase goes directly to Nicolai Troshinsky.
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Art Analysis
The focused geometry of the hunt
Created as a character design for Erik Svedäng’s game Slice & Dice, this piece utilizes the unpredictable nature of monoprinting to give the archer a weathered, lived-in quality. The ink work defines the silhouette with sharp precision, while the textured overlays suggest a figure deeply integrated into their environment, balancing the mechanical requirements of the bow with a meditative physical presence.
The composition focuses on the singular moment of preparation, stripping away extraneous detail to highlight the relationship between the hunter and their tool. Through geometric simplicity and bold contrast, Troshinsky captures the discipline of the craft, presenting a figure whose strength is found in stillness and the deliberate convergence of form and function.
The use of monoprinting creates a grainy, organic surface that gives the archer a sense of physical history and weight.
Precise hand gestures and a calculated stance suggest a mastery over the volatile pyrotechnics erupting in the background.
The artwork captures the stillness and concentration inherent in hunting practices, emphasizing the mental state over the action itself.
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