Slice & Dice - Ninja
Nicolai TroshinskyNicolai Troshinsky constructs figures through the tactile friction of monoprint and ink, where every shape feels carved from a physical block. This piece presents a warrior defined by sharp silhouettes and the raw, grainy textures of a hand-pressed process.

Slice & Dice - Ninja
Nicolai Troshinsky constructs figures through the tactile friction of monoprint and ink, where every shape feels carved from a physical block. This piece presents a warrior defined by sharp silhouettes and the raw, grainy textures of a hand-pressed process.
A meaningful share of this purchase goes directly to Nicolai Troshinsky.
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Art Analysis
The tactile weight of an ink-pressed warrior
Originally designed for Erik Svedäng’s card game "Slice & Dice," this illustration moves away from digital polish toward the grit of traditional printmaking. Troshinsky uses ink and monoprint to create a sense of weight and physical presence, where the ninja is not just a character but a collection of interlocking shapes. The limited color palette emphasizes the graphic clarity needed for a game piece while retaining the organic imperfections of the medium.
The composition draws on Japanese samurai art, reinterpreting the archetypal warrior through a lens of color block design. By layering textures that mimic woodgrain and stone, Troshinsky gives the figure a grounded, historical feel. The result is a fusion of artistic styles, where the stillness of the print captures the coiled energy of a combatant ready to strike.
The artist utilizes monoprint and ink to create a grainy, physical texture that gives the character a sense of material weight.
Drawing from the history of Japanese samurai art, the figure is distilled into a sharp, recognizable silhouette suitable for a tactical game.
The composition relies on interlocking color blocks to build the ninja's form, balancing abstraction with clear representational details.
This design bridges the gap between mythic narratives and functional game art, grounding a legendary figure in a tangible, wooden-textured world.
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